Considering tasks for our workshop.

Defining tasks for communicating ideas as proven a difficult task so far. We have decided to distance ourselves from sketching and start over when deciding a topic. Our discussion led to some thoughts on idea generation and completely changed the way our workshop was initially planned.


We have came up with a tasks and developed a workshop focused on idea generation including a game using Nerf-guns.

Each member of the group has a role. Each round lasts 60 seconds during the round one person will be sketching an idea on a given scenario, if the person doesn’t sketch their idea on time then they get shot. Another person will judge the idea in 60 seconds (an alternative idea would be, one person tries to guess the idea that was sketched under 60 seconds).

During the second task the group picks a sketch to be passed on to another group, each group will have do come up with an idea of what they could to with it, related with the scenario, sketch and criteria.

However to be sure that these would suitable tasks we will be testing our workshop on another group soon.

Considering tasks for our workshop.

Research on how to run a workshop.

When considering sketching a tool to convey ideas and build a workshop around it, we were having a hard time defining meaningful tasks so I thought to forget about this idea and rather than focusing on creating a workshop based on a tool, create it around what we want to focus on.

While researching about workshops in general I have found that in order to plan the workshop I would have to decide what the participants would learn and not only be specific on topic but be aware of the purpose of each task as well.

A workshop shouldn’t be a lecture so we have thought of activities that would be interactive. I’ve also learned that it’s good that we take breaks regularly so we have decided to let everyone have cake or some pretzels while they do the tasks.

Research on how to run a workshop.

Discussing possible workshop topics.

Following our research on workshop techniques and topics we came up with an idea each and discussed them.

We could create a workshop around sketching under the prototyping and idea generation category. The workshop could start with explaining how sketching can be a useful way of communicating ideas for designers and programmers.

The first task could be putting everyone to sketch while we give some directions to get them started and increase their confidence.

The second task could be a group task (of 2 or more) where one element of the group thinks of something not obvious (like an idea, or a layout of page) and tries to create a sketch of it. The others members of the group try to guess it under a timer. This is done until all of the members did a sketch. This task could increase the understanding of how sketching can be used to convey ideas.

One idea I had, may sound pretty crazy but maybe as an add on to the sketching idea we could add some more creativity into the workshop by implementing Lego as a way of the groups expressing their ideas, this doesn’t have to be the sole aspect of the workshop but could be an element that would engage people more as they would be more involved and be having fun. This idea would probably work best if we were to choose Prototyping and idea generation as they would be coming up with ideas and prototyping using Lego.

I was thinking maybe we could use the sketching as the initial idea generation and then use the Lego for them to try and build the ideas they just sketched.

This could be a nice change in the workshop especially for those people, like we discussed, who don’t enjoy sketching. Although I suppose its a little bit harder to do as we’d need to think about where we’d get Lego from how will that affect our budget.

Methodology of workshop
Developing from the idea of sketching and using this tool to express ideas of prototyping we can further develop the methodology of conducting the workshop. We can teach using sketching as a way for individuals to show their ideas however, create task oriented scenarios for individuals to implement the sketching technique. Such as creating scenarios for individuals where they would need to prototype an idea through sketching.

As well as teaching sketching as being the main tool, we can teach them how to sketch and the things we can do with sketching, for example creating wire frames and spider diagrams. learning these methods for individuals who are new to the concept, they can later implement the technique in scenario based tasks which we create for them.

Scenarios which we create can vary, from quick fire situational concepts such as “Ben only has one arm, and finds it difficult operating a computer, create a concept design which would enable him to use a computer comfortably and efficiently”. The workshop can be structured this way where individuals can explore and experiment through these scenarios by themselves.

Discussing possible workshop topics.

Researching topics for a UX workshop.

We got started working on our workshop by thinking of a few ways we could focus on a certain subject. We have discussed prototyping, generating ideas, data visualization and more broader topics that where available to us. However, we have decided to explore more on how we could  focus our workshop around a specific topic that everyone can take something from.

As we never organized and delivered a workshop before, we have researched on techniques and activities before we decided on any topics.

At this point each person of the group will think about one or more ideas based on their own research to later discuss a topic for the upcoming workshop.


Researching topics for a UX workshop.